Hey there Onlooker, CreativeCookie here and today’s post is about the video games. Many subjects come to mind when these words are uttered: Gender equality, violence, addictivness or even time wasting. I will be discussing all of theses subjects to give an insight of what I want my video game film to portray.
I have always seen men and woman to be equal. Many others would disagree. I would love to see men and women to be portrayed the same way in video games. But looking at games like ‘Tomb raider’ and ‘GTA’ haven’t exactly portrayed woman in the best light.
Unfortunately, for my gender this is how game developers decide to depict female characters. I looked into why this is common to happen and I found a comment from a man who said ‘sex sells’.
The male gaze is something to consider when looking into outrageous costume choices. ‘The male gaze is the act of depicting the world and women in the visual arts and in literature from a masculine and heterosexual point of view, which present women as objects of male pleasure’. The male gaze is in three perspectives:
- That of the man behind the camera
- That of the characters within the film representation
- That of the male spectator
I believe most the audience of video games is males gazers, therefore making their third point the most important. I aim to change this expectation in my video game film. My idea revolves around a mixed gender role environment. Yes, I am looking into my female character wearing a dress, but no it will be skin-tight and tiny.
‘Online comments from fans of violent video games typically argue, “I’ve played hundreds of hours of violent video games and haven’t murdered anyone!” But a lack of felonies doesn’t mean violent video games have no effect. Anyone who has ever felt excited, tense, or frustrated while playing a video game has been “affected” by them. Whether that translates into meaningful real-life outcomes is the issue’. – This quote is from Psychology today, I couldn’t agree more. I don’t see video games to change the children behavior, it’s whether or not that child chooses to act out after a game and use it as an excuses.
Surveys have shown that regular video-game players are, if anything, more physically fit, less likely to be obese, more likely to also enjoy outdoor play, more socially engaged, more socially well-adjusted, and more civic-minded than are their non-gaming peers.
- A large-scale study in four cities in Holland showed, contrary to what I assume was the initial hypothesis, that kids who had a computer and/or a television set in their own room were significantly more likely to play outside than were otherwise similar kids who didn’t have such easy and private access to screen play.
- A study by the Pew Research Center concluded that video games, far from being socially isolating, serve to connect young people with their peers and to society at large.
- Other research has documented, qualitatively, the many ways that video games promote social interactions and friendships.
- Kids make friends with other gamers, both in person and online. They talk about their games with one another, teach one another strategies, and often play together, either in the same room or online
If there is evidence that video games aren’t all that bad, then why do parents refuse to let their children play them?
Video game addiction is an impulse control disorder, which does not involve use of an intoxicating drug and is very similar to pathological gambling. Unsurprisingly to me, men and boys are more likely to be come addicted to video games than us girls. 1 in 10 young gamers are placed in the ‘addicted’ category. Here is a list of characteristics of an addicted gamer:
- Won’t stop gaming
- Increased amount of time spent on the game
- They will not stop when told repeatedly
- Reduced use of the game creates mood swings in the player
- Game is played longer than originally intended
- Losing relationships and jobs due to the game
- Consistent lying to family about use of the game
- Use of the Game is a way to escape from responsibility
What to look out for in children:
- Fatigue, tendency to fall asleep during school
- Not completing homework or assignments on time
- Declining grades or failing classes
- Dropping out of school activities, clubs, sports and more
- Isolating from family and friends to play video games
Video game addiction does seem pretty serious now that I think about it. I am really toying with using this idea in my film. I could add drama and a level of reliability to the gamer audience.
Are video games a waste of time?
To answer that question simply…yes they are! I mean everything can be seen as a waste of time in one way or another but video games really are! They don’t better your life and they don’t add anything to your knowledge of the world. What they do however is break relationships and become something to argue over. I do understand that they can be fun but I don’t see myself mastering the newest game, simply because there is no reason too. My film will however include characters who love VR games. I know it contradicts what I believe but life is built on contradiction so why not?
Overall, I feel my film will include most elements of video games and the topics in which the audience with hate and love. I am glad I have chosen this path to embark on as it will give my fantasy/sci-fi genre a modern twist.